Paper: 33 x 123 cm kraft paper
Created: June 2018
Princess Zelda from the Zelda video-game series. With the triforce! The original model may look simple, but all of the little details and ornaments make it really difficult to re-design. I simplified a lot of them.
Paper: 33 x 115 cm kraft paper
Created: June 2018
Link from the Zelda video-game series. Complete with the Master Sword and the Hylian Shield. I tried to put as much details as possible, with the sword harness and belt pouch, but I still had to simplify the model quite a lot, especially around the collar, belt, and without the details of the shield.
Paper: 33 x 83 cm kraft paper
Created: May 2018
Inspiration came back at Origami Deutschland 2018! I wanted to fold something and somehow, the ballerina came to mind in the morning. In the evening, the model was complete.
The original paper is a 33 x 83 cm kraft paper that was kindly given to me by one of the paper sellers at the convention. They were using it to pack the paper that they actually sold!
The paper was shorter than I wanted, so I had to keep the arms straight, or else, they would be too short. Ballerinas usually wear their hair in a chignon, but I needed to hide the back so… flowing hair 🙂
The blue background is some amazing paper from John Gerard!
Title: My Little Hero or My Mother, my Heroine
Paper: 33 x 363 cm uncut sheet of sketch paper
Created: August 2017
When thinking of the people who inspire me the most, my parents immediately come to mind before anyone else. From a mother who is her son’s heroine, to the son who is his mother’s world, everyone can be a hero.
Title: Cheetah Head
Paper: 33 x 103 cm uncut sheet of sketch paper
Created: January 2017
I originally wanted to do a full cheetah in box-pleating, but was never satisfied with the lack of details of the head. I then decided to experiment on the head alone, and it proved more of a challenge than expected!
The model was fully based on box-pleating. The fangs and ears still are, but the eyes are now inspired by the amazingly expressive way Daniel Chang makes the eyes of his masks.
I wanted the model to be viewable from any angle, so a liberal amount of glue has been used to close it up, instead of hiding the locks and leaving a dead view angle.